Gamma Akutabi is a mysterious wanderer traversing the western desert, carrying an enormous sword on his shoulder and sporting a fully metallic right arm that extends up to his cheek. His quest is for the legendary 12 Rings of the Dead—jewelry believed to grant life to its owner. Mercenaries and outlaws pursue these rings for various reasons, but Gamma aims to achieve immortality by collecting all twelve.
During his journey, Gamma encounters teenager John Elwood Shepherd, who decides to follow him after losing his sister in a violent battle. Elwood hopes to use the Rings of the Dead to resurrect his sister and grows to admire Gamma, whose exceptional combat skills repeatedly save Elwood's life. Along their path, they meet new friends and reconnect with old allies from Gamma’s past, joining forces to thwart enemies who seek to exploit the Rings of the Dead for their own sinister ends.
Included one-shots:
Volume 2: Ultra Unholy Hearted Machine
Volume 3: Kokumashi Urara (Rune Master Urara)
Volume 4: Bad Shield United
Zombie Powder was published in English by VIZ Media under the Shonen Jump imprint from September 5, 2006, to June 5, 2007.
I thought Zombie Powder was fantastic.
I love Tite Kubo's art, which is why I initially picked it up. It's just my personal preference, but I find it stunning and beautiful in its simplicity.
I read the entire series in one sitting and was deeply disappointed to learn that it was discontinued.
Even though it doesn't have a proper ending, it's still worth reading. The pacing is excellent, it's humorous, and the characters are enjoyable.
True, many elements are recycled or cliché, as you'd see in most shonen works, but that doesn't make it any less fun to read. It's simply another take on familiar themes, and it definitely isn't boring because of it.
Story: I really enjoyed the concept of the Rings of Death and how collecting them could grant wishes to the gatherer(s). However, Zombie Powder felt like a mix between Dragon Ball Z and Trigun. It had elements of gathering multiple items for a wish and a main character with a high bounty in a futuristic western setting. I believe Tite Kubo could have infused more originality into the story.
The pacing was an issue for me in Zombie Powder. While it moved quickly, at times it felt rushed, especially when side plots were abruptly cut off to reach the main objective. This detracted from the overall enjoyment of the story.
The incomplete nature of this manga negatively impacts its rating. The abrupt end left many loose ends, such as the mystery behind Gamma's armored arm and the outcome of his surgery. If Kubo wasn't planning to finish the series, he should have structured the story better to fit within four volumes.
Art: The artwork was appealing, with well-proportioned main characters. Ridiculous-looking characters appeared appropriately so, and action scenes were clear but not overly dynamic. There weren't many detailed backgrounds, which is understandable given the flat landscape of the futuristic western setting. Despite this, the scenery looked beautiful.
Characters: The incomplete nature of Zombie Powder also affects the character development ratings. The characters had unique traits, but the short story length prevented deeper exploration. We learned a bit about Gamma and Elwood, but I wished for more inner monologues from Elwood, resolutions to Gamma's mysteries, and explanations about Smith. The unresolved plot points hindered character growth. Still, the characters were original, earning a 9 out of 10.
If you're a fan of Tite Kubo's work, you should give Zombie Powder a read. It's short and sweet, but don't expect too much due to its unfinished state. It's a good side read when you need a break from longer series.
Melodux should conduct more research to confirm whether it was indeed canceled. The statement, "The rating for this manga is going to suffer because it's incomplete. If Kubo wasn't planning on finishing the manga, then he should've planned out the story better to fit 4 volumes," suggests that the cancellation was not by choice. Publishers hold significant power, and if a manga doesn't sell as projected, it results in no money, leading to its cancellation.
I understand why angelsreviews compares it to Trigun. However, Trigun evolved from a space-faring narrative into a desert-like western with a near-pacifistic antagonist. In contrast, this planet doesn't resemble a western desert but rather a lawless land where the protagonist has no qualms about killing every "bad guy" who looks at him funny.
~SPOILERS~
I really enjoyed this series. I started it before work and finished it about 50 minutes ago, spending 10 hours reading over 400 pages plus two subpar extras. While I don't like the multi-billion bounty trope reminiscent of Trigun or One Piece (a common shonen theme), the premise of collecting items like Dragon Ball Z for a wish is intriguing. Here, these items offer only one outcome depending on how many you have: less than 12 results in death, while exactly 12 grants Zombie Powder, which can either bring someone back to life or make a living person immortal. This concept is awesome. The fights were very good, and most bosses were well-executed, except for the first one, which was weak. The circus boss was underwhelming, but his lieutenants were excellent, though their roles were brief.
The characters were introduced perfectly, except for their motivations (other than the pickpocket kid and the girl). The pacing was excellent; it didn't feel rushed even though I was reading quickly. This kept me engaged, making me want to read the next chapter without getting tired. However, my main issue is the unresolved plot threads. There's so much potential left unexplored, and unfortunately, we may never see a conclusion unless the series is re-serialized, which seems unlikely. Read, read, and read again—it's very good, like an improved version of the beginning of Trigun.
Right off the bat, the first few pages reminded me of Trigun with how the protagonist is portrayed. He's somewhat flashy and acts like a fool in a world dominated by Western gunslingers. Gamma is highly comedic and seems to be something of a womanizer, evident from his interactions with Elwood’s sister. So, here we have a womanizing, comedic, almost-badass guy wandering around the desert searching for something. He is kind to everyone he meets and wears an eye-catching coat that makes him stand out. He has armor integrated into his right arm and is a wanted man who avoids unnecessary fights because of a woman. If this doesn't describe both Vash and Gamma, I don’t know what will. Unlike Vash, however, Gamma isn’t hesitant about fighting and even carries a chainsaw-like sword, having mastered a particularly challenging sword style.
Elwood can be seen as a Wolfwood counterpart in many ways. Most of the time when he talks to Gamma, I can imagine Wolfwood doing the same for Vash. Still, there are distinct traits that make him unique. Everyone seems to call him by his middle name; his full name, John Elwood Shepherd, is mentioned in his BO. His sole motivation is bringing his sister back to life, feeling deeply guilty over the events leading to her death. In a way, he serves as our introduction to the story, which concludes with him.
The next character to discuss is CT Smith, Gamma’s partner. Why he wears a professional suit in such hot, dry weather is beyond me, but it surely can’t be comfortable. He’s quite intelligent and looks up to Gamma, though he matches him in strength. He also has a terrible habit of building bombs that never work properly, earning him plenty of scolding from Gamma.
Finally, there’s Wolfgangina Lalla Getto (Wolfina). Who in their right mind would name their child Wolfgangina? Anyway, she’s a paparazzi journalist with a bizarre sense of justice. For instance, after taking a picture of a gang boss attempting to rape a woman, she altered it to make it appear as if he was engaging in BDSM activities.
I struggled with the title for quite some time. It really looks like it should be "Zombie Power" instead of "Powder," doesn’t it? Even in the description, I had trouble not writing ‘power hunter’ instead. Additionally, the author has given every single character a full name, no matter how minor their role, which feels a bit excessive. This could have been a fantastic manga if the creator hadn’t decided to cut it short so soon. By the fourth episode, it felt incomplete, needing more development to showcase its potential fully.
The artwork is stunning, featuring various types of swords and weapons. The steam punk art style adds a fun element at times, visible in the jet-powered swords and Gamma’s chainsaw sword, yet it’s not fully steampunk. No one is decked out in full steampunk gear, maintaining a unique aesthetic.
It's clear that this is an earlier work by Tite Kubo of Bleach fame. The artwork isn't as refined as in his later projects, and some story elements carry over. The characters are intriguing but seem like prototypes for those in his later series.
Pros: The story is interesting, offering a great opportunity to observe the development of a renowned artist's/author's progress. The character designs are unique.
Cons: The ending leaves readers hanging and feels unsatisfying, especially if you've read Kubo's later works. The plot revolves around a basic "searching for 'forbidden' things" premise.