- #34
1) Immortality is not the issue. The long time spans however, are. The former does not force the later.
2) Multiple worlds do not matter. The problem is the excessive power scaling while keeping the stakes the same.
3) Survival of the fittest would mean something if anything but cultivation had its niche. But it doesn't. If you throw mountains while your enemy is still using a sword to cut boulders you just win, no matter how smart he is. Resource management doesn't matter. Because these treassures are oh so rare and the economy is functionally broken. Which means luck is everything. Or plot armour.
4) Fast growth is only a problem due to retarded power scalings and the absolute status of cultivation. The plebs don't matter if the kings have the power to solo any given amount of them WHILE doing all their jobs better.
2) Multiple worlds do not matter. The problem is the excessive power scaling while keeping the stakes the same.
3) Survival of the fittest would mean something if anything but cultivation had its niche. But it doesn't. If you throw mountains while your enemy is still using a sword to cut boulders you just win, no matter how smart he is. Resource management doesn't matter. Because these treassures are oh so rare and the economy is functionally broken. Which means luck is everything. Or plot armour.
4) Fast growth is only a problem due to retarded power scalings and the absolute status of cultivation. The plebs don't matter if the kings have the power to solo any given amount of them WHILE doing all their jobs better.