
Genocide Online ~Playtime Diary of an Evil Young Girl~
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Author:
Takenoko,タケノコ,
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Status:
Hiatus)
LN 3 Volumes (Hiatus
Rating(3.9 / 5.0, 34 votes)
5 stars
10(29%)
4 stars
12(35%)
3 stars
12(35%)
2 stars
0(0%)
1 stars
0(0%)

Popular Reviews
1. The game allows players to set pain levels so high that death can occur in real life, which is hard to justify for any responsible company.
2. A level 1 character is able to defeat numerous opponents quickly, as if they were made of glass. Other players are depicted as weak and unprepared, not utilizing their own spawned weapons, and the reaction time of players seems absurdly slow.
3. A lone level 1 player should not be able to overpower a group of experienced players, especially in a PvP-heavy environment. The lack of effective opposition from town guards further strains belief.
4. The presence of guards who cannot stop the MC raises questions about their purpose and the game's balance.
5. The concept of a safe zone is disregarded, which would typically prevent a single player from causing chaos. If the entire world is a PK zone, players would be prepared to fight at all times.
6. The MC learns skills instantly, despite killing the character meant to teach them, which is unrealistic.
While some readers might enjoy the unique narrative twist, the author argues that the story does not warrant a five-star rating. They express strong dislike for the MC, particularly due to an event in chapter 1 involving violence that offends them.
In summary, the reviewer finds the story's premise unrealistic and overly contrived, questioning its credibility within the context of a virtual reality MMO. Despite the engaging storyline, they feel it is not deserving of top praise and criticizes the main character's actions.
I'll continue reading, hoping for an improvement, but based on other reviews, it doesn't seem like it's going to change much. (Decided to drop it after reading more opinions.) The protagonist's personality is what keeps the novel somewhat captivating, yet it simultaneously holds it back. So far, nothing has made her relatable enough to sustain my interest.
Many readers seem to abandon the story after a few chapters, labeling it "edgy" without truly engaging. While there may not be a clear-cut plot, subtle details hint at a deeper narrative. A spoiler follows:
The protagonist's father, a significant investor, uses the game for nefarious purposes – brain scanning and AI research, hoping to复活 her deceased mother. However, he views his daughter as a monstrous relic of his past, despite his infidelity and other family dynamics. Despite this, she remains connected to him through their shared loss.
Given the incomplete exposition and reliance on inference, it's challenging to definitively rate the story. I lean towards a 3.5-star rating, but I usually round up if it wouldn't result in a perfect score.
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