
The Fate of the Cursed Alpha Female
- Genre: Fantasy
- Author: BossladyV
- Translator:
- Status: Ongoing
- Rating(4.3 / 5.0) ★
"I promise, I will come back."
*****
Born as a first-ever future alpha female to a cursed pack, Dark River Pack. Cassie Harrington has to go on a quest to ensure her pack’s survival. No matter how Alpha Harrington, his Luna, and the pack thought it was unfair.
CASSIE HARRINGTON MUST GO!
Dark River Pack was a pack like no other, it was cursed, but its fate depended on the future alpha female.
The year when the current alpha, Alpha Rowan Harrington transformed and had to go on the quest, the pack wasn’t as scared as much as when Cassie did, they wouldn’t believe their fate laid in the hands of a mere teenager who was a female.
***
With every step, she took, with every place she arrived hoping it was where the answers lie, finding no answer. Cassie Harrington was on the verge of losing hope, but she continued as she realized the fate of everyone she loves and Dark River Pack lies on her hands.
With every difficult situation she encountered, every enormity she faced, and even her best friend dying in front of her face.
Cassie Harrington carried on.
***
How did Dark River Pack become a cursed pack?
What happens when she comes near a pack where a strong force pulls her towards it?
And by how the moon goddess loved surprising Cassie Harrington, what will she do when she meets the last person she ever thought of meeting, alpha Reid Stanton of Red Moon Pack?
As she is on her quest, what is going on in Dark River Pack?
Would CASSIE HARRINGTON accomplish her mission and go back to her home, Dark River Pack and become the ALPHA?
***
OTHER WORKS:
THE DROWNING ALPHA
BRENDA: MY SHINING LOVER
IN THE MIND OF CEO ARMANDO'S TEMPTRESS
ALPHA MARINA'S DYING MATE AND THEIR HUMAN BETA
Photo not mine, will take down if the owner requests.
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Popular Reviews
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I read a few arcs (which were fantastic) but decided to put it on hold until the series concluded because, let’s face it, I’m not the most patient person. And when I finally picked it up again... wow, does it deliver!
The first thing you'll notice is the art style. It's quirky and leans toward the unusual (especially the reactions), but it perfectly sets the tone for the story's atmosphere. The uncanny realism complements the manga's style and rhythm, making every character unforgettable.
The second standout feature is the pacing. It begins relatively slow, then gradually picks up speed, soaring at critical moments. This makes the otherwise calm and action-free nature of the games a setup for intense and thrilling situations without resorting to cheap tricks. Be warned, though—some chapters can be long-winded. They sometimes feel almost novel-like, but chances are, you'll be so engrossed that you won’t even notice. (I would trim some overly detailed "and here’s how it was done!" sections, but honestly, it’s a minor issue.)
The games themselves are simply incredible. Even if only for these, I’d gladly give Liar Game a 10/10. Some may appear simpler than others, but even the simplest ones are meticulously crafted. Most of them mirror real-life scenarios in a game format, and they're all brilliant. The strategies chosen by the smartest players are often ingenious, though as you progress, you might lose some of the surprise factor. Still, the outcomes are usually satisfying.
As the games become central to delivering the story's ultimate message in later stages, some setups feel "too convenient" to drive home certain points. A few loose ends are quickly wrapped up, but if you pay close attention, you can still sense it. But again, this is a minor inconvenience. What's fascinating about all the games is that most—if not all—could have resulted in a win-win or profit-sharing scenario through cooperation (Nao’s naive belief). However, the manga effectively drives home the idea that humans are inherently greedy and nasty creatures. (On the topic of nastiness, while I disliked some of Kaiji's darker aspects, I wished some games had taken a more troubling turn, but the author opted to keep things family-friendly, which isn't bad.)
Before dismissing most characters as evil monsters, try putting yourself in their shoes occasionally and consider what actions you'd take under similar circumstances—you might gain some insight in the process!
The characters are also worth mentioning since they make the story believable (though I'm referring mainly to the main characters; the background ones tend to be mean and stupid to a fault, serving merely as pawns in the Chessmasters' schemes). It's hard to discuss the characters without revealing parts of the plot, so suffice it to say that most undergo satisfying development. Unlike, say, Death Note, Liar Game doesn't obscure who's good and who's bad—everything from their design to their dialogue clearly defines them as either white or black. This makes it difficult to sympathize with the villains (who make up the majority in Liar Game). However, their motivations are often highlighted, and their evil is frequently justified (usually by greed, fittingly earning the manga the nickname Greed Game).
The standout character has to be Nao (not Akiyama, right?). She experiences the most growth and embodies goodness despite her clumsiness, yet she avoids being cheesy. If this were a typical shounen series, her declarations like "Loyalty is the key to victory!" would leave everyone deeply moved and invigorated—but this isn’t your typical shounen.
The manga handles comedy exceptionally well. Much of it arises naturally from Nao's misadventures (like whenever she announces, "I have a plan!" you just know she’s about to propose something wildly impractical with immense confidence).
The subtle religious undertones introduced later provide an interesting perspective on both religion and the concept of good vs. evil, without judgment or glorification, which is refreshing. Similarly, the manga's political stance is handled thoughtfully.
In summary:
- Is it worth reading? Absolutely YES.
- Is it perfect? No.
- Why does it get a 10/10 score? For several reasons, including:
1. The Games. Oh, the Games. The Gaaaayyymmmmezzz.
2. Some characters are truly admirable, especially within the context of the story's world.
3. Certain twists are genuinely unpredictable—I mean, REALLY.
4. The expressions of those you can't help but hate losing miserably.
5. Did I mention the games? Right.
6. The overarching message.
7. The ending... you need to see it to form your own opinion (genius, lazy, or both?).
All in all, what a little masterpiece.
Some parts were challenging for me to fully understand, so I skimmed through the more complex sections, but overall, it was exceptionally well-written.
The main issue I have is with the art style and the typical portrayal of the lead female character, Nao. The artwork is simple and would otherwise be acceptable, but every time there's an obvious revelation or even a genuine secret, the characters' reactions always involve dropping their jaws like a fish out of water. While it might seem somewhat amusing at first, after enduring page after page of exaggerated, unattractive open mouths and "EH!?", the lack of varied expressions can become tiresome. Nao also fits the mold of a rather conventional character—too honest and naive for her own good, crying in almost every situation, and often relying on the male protagonist. Like many mangas, she does grow into a more independent and self-reliant character, but she remains incredibly irritating at times and may not appeal to readers who dislike the stereotypical weeping female characters.
Overall, it's a truly great manga and deserves a chance, despite these minor aspects that I didn't enjoy.
Story: The story of Liar Game is decent. It doesn't quite reach the standards of other psychologically driven manga, as the characters tend to use blunt and fairly standard traps and plans to deceive their opponents. However, it's intriguing to see multiple plans layered on top of one another and how everything comes together, often resulting in surprising outcomes. This is not a manga that demands much deep thought. It's a manga full of twists and turns, with suspense on every page. While it's not too deep, that can sometimes be beneficial to a manga, and it works well here. Think of the story as a lighter version of Death Note.
Art: The art is where Liar Game takes the biggest hit. The character designs are acceptable; they aren't ugly, but they aren't eye-catching either. There isn't much detail, and they all look rather plain. All the dark mysterious imagery like the Fleur de lis, the baby angels, and the cross feel somewhat out of place and make it seem even more like a rehash of Death Note. The best compliment I can give about the art is probably the eyes. They may look a bit odd at times, but they effectively convey the emotions of the characters.
Characters: The characters appear rather flat, but hopefully, this will change as the series progresses. They all fit snugly into some sort of stereotype or another. So far, only one character has shown any long-term development. However, that's not to say the characters are particularly bad. They're all rather mediocre individually, but as a group, there's potential for chemistry. The foundation is there; it's up to the author to evolve and develop it further.
Enjoyment: I'm enjoying this series quite a bit. I'm uncertain what I'll think of it by the end, as the main reason I'm still reading is its irresistible premise. I sincerely hope the story and characters develop, as I believe there's a lot of untapped potential.
Overall: If you're willing to take a chance and see how well the story unfolds, then I recommend reading Liar Game. However, don't go in with high expectations, only with high hopes.
Art (8):
Initially, the art feels a bit disproportionate and isn't entirely my style, but as I progressed, it improved significantly. I grew to appreciate its realistic approach, which suits the story well. Don't let the cover deceive you (which is why I hesitated to read it for so long).
Story (10):
While 'Liar Game' isn't flawless, its narrative is profound and the plot highly engaging. Some early events seem weak, but by the first Revival Round, everything becomes more believable. The strategies and thought processes of the players range from astonishingly complex to surprisingly simple. Even when I figured out parts ahead of time, there were always unexpected twists, deeper meanings, and clever maneuvers. While you might feel smug for guessing the outcome, it's best to hold off on final conclusions.
Characters (9):
Though I rated the characters one point lower, they are the heart and soul—and mind—of this manga. Nao, Akiyama, Fukunaga, and Yokoya each have distinct personalities crucial to the story's themes. The extensive supporting cast elevates the tale further.
Nao is the foundation of the story. While many reviewers adore Akiyama, I believe no one impacts the story more than her. Despite her naivety, her charm strengthens or breaks bonds among the characters. She embodies trust in humanity, even when deceived. As a pessimist, this could have annoyed me, but instead, I found myself influenced just like the other players.
Briefly touching on the others: Akiyama is an intelligent ex-con who seems to genuinely enjoy the Liar Game. Testing his skills must be thrilling, especially with his intellect. His transformation through Nao is subtle yet refreshing, and watching his plans unfold is always exciting. Conversely, Yokoya is an excellent antagonist, similar to Akiyama but driven by different ideals and pride in being the best. While it's easy to dislike him, the story encourages understanding, as 'doubt' and 'trust' are central themes in 'Liar Game.'
Enjoyment/Overall (10):
I'd reread this—and probably five more times after that. It's such a fun experience. Though I've only finished it hours ago, I already miss reading it for the first time.
The story's message is significant, but even if you overlook it, you'll still enjoy the ride. It doesn't lecture and the human actions remain relatable. It's easy to empathize with characters' motives, even if you don't agree with them. After all... in the Liar Game, would you really act differently?<p>
Story: While the storyline isn't groundbreaking, it does manage to keep you intrigued about the mysteries behind the Liar Game. Nao receives a package containing money alongside an invitation to join the game. Once the package is opened, she's automatically enrolled. I won't reveal more to avoid spoilers, but at some point, she encounters Akiyama, a brilliant strategist who aids her throughout the games. Each round presents unique challenges, and while I won't delve into the specifics of the rules, it's fascinating to witness how events unfold.
Art: Personally, I find the art style decent, though I understand if others might not share my view. At times, it can appear strange or overly simplistic, lacking intricate details. However, it doesn't bother me, and I consider it fairly good overall.
Characters: I would have rated the characters a perfect 10, but I'll drop it to a 9 due to Nao. Most characters are ordinary people, and we don't get to know them deeply. The manga primarily centers on the main trio—Nao, Akiyama, and their most cunning adversaries. Nao is a trusting, talkative individual who, while likable, can be somewhat annoying (at least for me). Conversely, Akiyama is a reserved, enigmatic figure who carefully considers every word before speaking. The other characters the manga highlights are equally intriguing, each participating in the game for distinct reasons.
Enjoyment: This manga is genuinely enjoyable. The games are captivating and often prompt readers to ponder how they'd react in similar scenarios or what could happen next when the protagonists seem cornered.
Overall: I'd rate this manga between 8-9. It's highly entertaining but occasionally repetitive or exhausting. Nevertheless, I believe it's worth reading. For those familiar with Akagi, Kaiji, or One Outs, this shares a common theme of a genius navigating extreme situations—even if Kaiji wasn't technically a genius.
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The story revolves around a highly intense chess match, devoid of clichés like the power of friendship, focusing instead on pure logic. It's incredibly unique, with every move, action, and reaction of the characters feeling meticulously researched to enhance realism. The games themselves are undoubtedly the highlight, and they're likely the reason I finished this manga.
While the artwork isn't particularly stunning, and the expressions may seem exaggerated, the story more than compensates for these shortcomings. Don't dismiss this manga just because you dislike the art style.
The characters are remarkably diverse, each with a distinct purpose in the narrative. Even minor characters feel significant enough to warrant attention, which is quite an accomplishment given the large number of them. Character development is handled exceptionally well, especially for the protagonist, Kanzaki Nao. She can be irritating at first, but bear with her; she improves as the story unfolds. Conversely, the other main character, Akiyama Shinichi, takes a step back as Kanzaki comes into her own, creating a balanced dynamic where neither overshadows the other.
Now for a *spoiler* that isn't really one. (Feel free to skip this paragraph if you prefer going in blind):
The ending feels rushed, leaving it somewhat underwhelming. There are too many unresolved threads for me to fully embrace it. I recommend reading only up to the second-to-last game unless a sequel or epilogue is released. This disappointment led me to lower my rating from 9 to 8. Again, this is subjective, so take it as a cautionary note.
-end of pseudo spoiler-
In summary, this manga is an outstanding read, and I have no regrets about re-reading it while waiting for updates. It's an engaging story that makes you wish you could participate in the games (if not for the immense risks involved).
And this dynamic is vividly illustrated in "Liar Game" too!
"Liar Game" is a manga centered around its eponymous contest, a deceptive game promising life-altering sums of money, only to leave participants destitute. In this game, players secure funds by deceiving others, often plunging them into insurmountable debt to the Liar Game Tournament Office—the entity orchestrating the game. The LGT Office profits by luring financially struggling individuals with the promise of escaping poverty, yet ensures that few actually succeed, leaving numerous already disadvantaged people indebted until death.
The story follows Nao Kanazaki, who enters the Liar Game by mistake. Her name translates to 'foolishly honest,' aptly describing her nature. She has always trusted unconditionally, living by kindness, compassion, and forgiveness. Naturally, she seems destined to fail in the Liar Game. However, with the help of Akiyama, an ex-con, she navigates the game intact initially, though they soon uncover its deeper layers. Their mission evolves from mere survival to doing what's right.
Nao, driven by her strong moral compass, endeavors to save all the players—assuming their debts herself so others can win enough to clear their own, bankrupting the LGT Office in the process. Conversely, Akiyama, fueled by past grievances against exploitative corporations, aims to dismantle the LGT Office entirely, advancing through the game to uncover its truths.
Nao swiftly grasps the game's mechanics. Everyone could prosper simply by trusting each other, but the seeds of distrust planted by the LGT Office, exploiting humanity’s skepticism, prevent this. It's a classic prisoner's dilemma.
Thus, players act exactly as the LGT Office anticipates, turning on each other to save themselves, failing to see that their real enemy is the corporation saddling them with debt (and indirectly, societal structures driving them to desperation).
Yet, every round unfolds contrary to the LGT Office's plans thanks to Nao and Akiyama. They repeatedly engineer outcomes favoring collective victory, winning over other players with their genuine compassion and trust, reinforcing Nao's philosophy.
These two confront a system ruthlessly exploiting the vulnerable—one where the rich profit from others' suffering for entertainment—and resolve to dismantle it. Their unwavering authenticity is key to their success.
Nao proves an ideal protagonist. Early on, her repeated gullibility might frustrate readers, but her growth throughout the manga is remarkable. She learns to discern deception, counter manipulation, and uphold her values. While less intellectually adept than Akiyama or various antagonists, her steadfast kindness embodies the manga's themes. She may lack his strategic prowess, but her emotional appeal complements it perfectly. Both heart and mind are crucial. Neither could succeed alone.
One of Akiyama's lessons to Nao that resonates deeply is: to truly trust someone, you must first be capable of doubting them.
This concept, though familiar in other contexts (like understanding happiness through pain), feels uniquely powerful when applied to trust. Choosing trust despite doubt makes it meaningful. This principle profoundly impacts both the narrative and Nao's development, enabling her to trust wisely while maintaining her compassionate essence.
Beyond its philosophical depth, "Liar Game" boasts one of the most intricate, thoughtfully constructed stories I've encountered. The psychological strategies and gameplay mechanics are astonishingly complex and clever.
Besides Nao and Akiyama, supporting characters shine brightly, even if they appear briefly. Even if not universally likable, they're unforgettable. My sole critique, which prevents a perfect score, involves one character aging poorly, though I still admire them.
Recurring antagonists serve as excellent rivals. Despite knowing our protagonists will triumph, the anticipation remains intense. Victory isn't achieved through conventional means but by losing strategically to outwit opponents, keeping me engrossed throughout.
Initially, I viewed "Liar Game" as a blend of "Death Note" and "Battle Royale" or "Squid Game" without lethal stakes (interestingly, "Liar Game" influenced "Squid Game"). However, much like these masterpieces, it transcends mere mental puzzles, offering profound social commentary delivered ingeniously.
Regrettably, no official English edition exists, but if you're willing to explore translations or speak a language it's available in, "Liar Game" is indispensable.
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