I Killed the Player of the Academy Chapter 13 Discussion

  • Thread starter Cancer_Reo
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The main character kills the video game protagonist because the VG protagonist is as close to a psychopath as possible in a video game world. Killing the protagonist grants the main character his own game system.

The story subverts my expectations. I expected a side character to fulfill the role of hero without any of the upsides. Heroes start out with better stats, higher growth, and exclusive end game gear. After the main character kills the VG protagonist, he gets the [Hero] title along with a limited system. The limited part is that he cannot distribute his stats or use the pay to win store. Everything else is permitted. The main character uses this advantage to create a better way to save the world. The author sometimes repeats chapters from other character's point of view. This can sometimes get tiresome, so I recommend skipping forward a little to when the changed POV covers new details. The harem and comedy part is kind of lacking, but the action may redeem the story.

The whole story onwards follows the same standards for Litrpg stories. The main character levels up, gets higher numbers, and becomes very strong. The story does get better, but readers have to push through the initial chapters to reach the better parts of the story.

I think it is good for what it is. I am just disappointed that I could not read what I wished to read.
 
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