Necromancer Survival Chapter 54 Discussion

  • #1
My biggest issue with novel is it's world building. There are a multitude of systems the author brings up and never does anything with. One of the first things we ever learn about the MC is his health value yet we never learn how much damage anything does. When he gets injured it's described in terms of real injuries not in health values which is fine but then why have health be stat to begin with. It's the same with basic mobs we don't get a single health value. The lacking context bleeds into everything with no health values we have no way of telling how strong any one actually is. How much damage anything does is a guessing game.

Skills are brought up though the method of acquiring them is anyone's guess. The author in of the earlier chapters brings up how the Priest class gets skills at level 1. This would lead one to think that skills are gotten by leveling up. Yet the main character is level 42 at book start and hasn't gotten any skills past the first 3 he got upon selecting his class. There are also skill books which are brought up a fair bit later. These could be how skills are generally learned, yet just a bit earlier the MC gets a skill out of no where with neither skill books or levels being the source.

The lacking world building also extends to outside of the game-like systems. Why doesn't the Government take over the dungeons, or if the government isn't strong enough too; why don't the top guilds take over the government. This is never explained. Korea's role geopolitics should be under question as their near neighbor China should be the global superpower due to it's tremendous population. Yet it's not brought up either. The relationship between the dungeons and the world at large is non-existent. The dungeons may as well be in a sperate dimension for all it's worth.

The lacking world building is a detriment to the story as the characters have potential to be interesting and the plot could many ways. However the world may as well not even have systems because the author clearly can't write them. What I mentioned earlier aren't the only inconsistencies. Are the dungeons instanced or not. There is contradictory evidence of either being the case.

All in all of you can look past the major lack of good world building. You may be able to enjoy this novel, but as it stands I cannot recommend it
 
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