Futayado Nanako calls herself a part time warrior, though all the places she worked at got bankrupt, now has too much time on her hands. And to that opportunity, she was invited by a very close friend of hers, a pro gamer and a live streamer, and decided to do the world’s first VRMMO with a live stream function 《WorldLive-ONLINE》. And so, a real cheat girl who has extraordinary strength (21 years old) carries a blunt weapon and rampages through the VR world, a bludgeoning refreshing story where the viewers tremble in fear !

Blunt Type Ogre Girl's Way to Live Streaming
- Genre: Other
- Author: Hakoiri Hebineko,箱入蛇猫
- Translator:
- Status: Ongoing
- Rating(4.3 / 5.0) ★
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Popular Reviews
Each chapter dedicated to combat or advancement is followed by two to three chapters of side content, such as shopping excursions, food descriptions, flashbacks, lore explanations, character interactions, and more. Even within the main narrative, the main character frequently takes breaks from gaming, which I usually appreciate for fleshing out the world. However, in this case, it becomes excessive.
Another issue I have is the lack of synergy among the protagonist's weapons. There's no gradual buildup or strategic choice, more like selecting an outfit randomly – "Which weapon suits my mood today?" This further exacerbates the problem, as readers are often presented with lengthy passages detailing each individual aspect of the systems.
Positive aspects:
1. Intriguing virtual reality MMO system design
2. Engaging forum and live-stream interactions within the story
3. Well-developed character relationships and growth
4. Fascinating backstories and diverse perspectives
Potential drawbacks (subjective):
1. If you seek deep exploration of unhealthy 'yuri' dynamics, this might not meet your expectations.
2. The progression of the game's technology relies heavily on the protagonist's actions, which could be seen as unrealistic.
Regarding the character's strength:
For those who might question why the main character (Nana) doesn't pursue an athletic career despite her exceptional abilities, it's worth noting that she has her own reasons for her choices.
In conclusion, I would still recommend this novel to you, as it offers a compelling narrative with unique elements.
In a morally upright society, would anyone fear such a hero or condemn the dog owner instead? In fact, wouldn't there be calls for stricter regulations against large dogs in playgrounds? However, the girl's own parents react with fear and distance, which raises questions about their ability to care for her. As an only child, this situation raises concerns about their suitability as parents.
The author's narrative seems disconnected from reality, as the girl's parents are deceased, leaving her without societal support. From a young age, she must work grueling 100-hour weeks, though it's unclear whether it's out of necessity or choice. All this drama and trauma feel unnecessary, given that the story revolves around gaming live streaming, which could have been handled differently without resorting to clichés.
Additionally, while becoming a professional gamer might be challenging, the author suggests it's easier to become a successful streamer, which seems inconsistent. A more compelling storyline would have involved the protagonist transitioning from a professional athelete to a streamer. Unfortunately, the current story lacks depth and finds its interest mainly in the gaming world, which isn't particularly captivating on its own.
The action sequences are well-executed without feeling dragged on, providing enjoyable reading. Although the yuri element progresses slowly, it's purposefully developed as the plot unfolds, making sense for the main character's journey.
I personally suggest reading up to chapter 126, which marks the conclusion of the first major arc. After that, the story slows down as it prepares for the next installment. It's worth waiting for more chapters, as I estimate the next significant arc will wrap up around chapters 250-255 based on the untranslated source material.
If you enjoy narratives similar to Bofuri, FLFO, Oso, or Genocide Online, I highly recommend giving this series a try.
Please don't assume my opinion stems from personal judgments about harem stories or the prevalence of male MCs. My life is fulfilling, and I've had a great time. It's just that, in this context, the glorification of male power and humanity's supposed superiority gets old for me. As a male, I find myself disenchanted with these generalizations at times. Apologies if my previous comment seemed off-topic.
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