Chen Xu finds himself in an alternate world where numerous classic games he remembers from his past life are conspicuously absent. He possesses an 'emotion collection system' that gathers feelings like joy, sorrow, excitement, fear, and anger from players of the games he creates. However, it seems easier to gather resentment than happiness, a fact that puzzles Chen Xu as he reviews his results.
This leads Chen Xu's career as a game designer down a rather twisted path. Countless players end up going wild with frustration.
The original author is "喝一杯红酒" and the original title is "游戏制作:从治愈玩家开始". An alternative translation can be found at this link: Game Design: Step One - Heal the Players.
Note: Since I haven't seen any completed translations, I've started translating it myself. I do not own the rights to this novel.


