The Fate of the Cursed Alpha Female

    Author: BossladyV
  • Status: Ongoing

Rating(4.1 / 5.0, 61 votes)
5 stars
22(36%)
4 stars
23(38%)
3 stars
16(26%)
2 stars
0(0%)
1 stars
0(0%)

Popular Reviews

  1. MightyDoomslayer
    MightyDoomslayer rated it
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    It's one of THOSE mangas. Main character is "Can't we all get along and live in peace? Let's just be friends."  

    But in this case, the naive main character is thrust into what is known as the "Liar Game," where deception is the name of the game. Yet, our main character is so wonderfully naive... well, this is the perfect setup for a weak manga that gets lots of love because people adore the main character, but everything is rigged so she can win.  

    And flat out, I'll say... our main character doesn't win—at least not in the way these things usually go, where the pacifist fighter somehow always triumphs and no one dies. Instead, she has to constantly fight against games specifically designed to make coexistence with others impossible. And even then... She's really not the star. And thank goodness for that.  

    The Liar Game itself is the central character of this manga, alongside our actual protagonist and a con artist she gets involved with named Akiyama. However, while the games start simple (who can hold on to 100 million yen and get the most from the other teams), as the games progress, they take on a life of their own, and so many of them become multi-level challenges where players have no clue who will win or how. Even when the players devise strategies, they don't always work due to interesting challenges, as much of the game is designed to be a psychological deception-based game. Player A might lie to Player B, but Player B may have already teamed up with Player C and shared information, and so on.  

    This manga reminds me a lot of Gambling Apocalypse: Kaiji, where the games have a wonderful depth to the point where a single game can last far longer than expected but remain engaging. Liar Game does this well throughout the series, even keeping characters who could become one-note parts of the melody it weaves because it constantly changes their understanding of the situations they are placed in. The games themselves are also wonderfully simplistic at first glance, but much of the manga spends its time unveiling how challenging each game's internal dynamics are.  

    However, Liar Game does have ONE issue, and it's not a major one, but the final four chapters or so reveal what's been going on through the whole story. The good news is there's a solid and interesting explanation, but the bad part is that for a series that has excelled in weaving the narrative, this feels like a simple exposition dump at times. There are even two characters who are introduced as "I'm X's Y," and that's it. These aren't characters whose mysteries are built up; they're just "Gotta give them a reason for being here."  

    What sucks is that the ending could have been a little more eloquent or interwoven with the rest of the story, but instead... it's done as a dump, with a quick semi-cliffhanger ending (though probably not intended to be that way). And then the manga is over, and it's time to go read something else.  

    Overall, though, I really did enjoy this series. I'd probably consider reading it again in a few years once I forget a lot of the smaller pieces of the manga because it's so engaging. But a big part of me just wishes it could have nailed the landing because, out of a 200-chapter manga, almost every chapter was interesting, unique, and kept me turning the page. And that's not always the way mangas go.
  1. DaoisthiEB5MzE
    DaoisthiEB5MzE rated it
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    So I’ve heard about this famous horror manga from The Anime Man, who mentioned it a few times in his videos. I read it this morning, and honestly, man, I CANNOT stand Nao. She seriously reminds me of Bam from TOG, who’s also just an absolute simp. The way she constantly has pointless meltdowns and gets easily tricked by every opponent she faces literally drives me f*cking crazy! I know I can be a crybaby myself sometimes when certain things happen, but her character was all over the place. I’ve heard people say her personality improves over time, but with all due respect, I’ll still stand by saying she’s one of the worst characters I’ve ever encountered in the manga world... lol.  

    If it was just about Shinichi and Yuuji teaming up to play the Liar Game together, I would’ve had no problem enjoying it. But I have to admit, the story really dragged for me because so much happened that wasn’t clearly explained. What I’m trying to say is, it wasn’t just Nao’s character that let me down—it was the entire plot as well.  

    Yeah, if you don’t mind having a typical wimpy character in your horror manga, go ahead and read it. Don’t say I didn’t warn you, weebs!!!
  1. Patherornt
    Patherornt rated it
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    Liar Game: A high-stakes contest driven by the darkest aspects of human nature. Greed, deceit, betrayal, and lies are the rules in these games. Do whatever it takes to win, or you're as good as dead. What would you do?  

    I picked up this manga on a whim some time ago, searching for something intriguing with good reviews. As many other reviews mention, this is the kind of manga that keeps you hooked from start to finish. The story centers around the main character, Kanzaki, who has been dragged into the Liar Game and must now participate in a complex series of challenges. With the help of an ex-con, Akiyama, we witness the unfolding of the Liar Game orchestrated by a mysterious organization.  

    As most can probably tell from the cover of the first volume, the art style here is somewhat unique and takes a bit of time to get accustomed to. The art seems to focus heavily on facial expressions. Throughout the series, I found myself mimicking their expressions during shocking moments because they're so rich in emotion and detail, which was sometimes amusing. There were also instances where the faces people made were unsettling, freaking me out enough to make me eager to turn the page. If art can affect you in such a way, it's certainly noteworthy. Even beyond that, the art is consistently clean and well-executed.  

    One of the series' greatest strengths is its character development. In the early games, Kanzaki is practically helpless, overly dependent, and hopeless when it comes to deceit and lying. She is often described as "foolishly honest" because she allows others to deceive her and is excessively trusting. By the middle of the series, however, Kanzaki transforms into a different person. She evolves into someone who remains honest but becomes much more analytical. She sets out to free all the players from debt and halt the organization from hosting the Liar Game, with Akiyama's assistance. The growth in this character is remarkable, and the development of the supporting cast is equally impressive.  

    The best part of this manga, though, are the games themselves. Each one is meticulously crafted and captivating, showcasing intricate psychological and strategic elements. This is where the manga truly excels. The strategies are incredibly complex and original, as there's always a way to completely reverse the outcome of a game. I frequently thought to myself, "How do they come up with this? How do people write something so intricate?" Such thoughts speak volumes. There were numerous moments where I felt physically anxious, excited, smiling, and nervous because I was never left unshocked.  

    I've wanted to review this for a while but decided to wait until I finished the entire series. Liar Game was an exhilarating ride, a prime example of what a 'psychological' manga should be. You might wonder, "Why aren't they giving this a 10/10?" Well, aside from a few minor flaws, the main reason it's not a 10 is due to the ending. For a manga filled with plot twists and surprises, I found the conclusion rather anticlimactic, especially for a series that has been running for ten years. The secrets of the game and the organization weren't revealed until the very last chapter, along with a setup for a cliffhanger, which felt rushed.  

    Nevertheless, a 9/10 is an excellent score, and the series deserves it. Liar Game is a masterfully crafted manga, paving the way for many in its genre and easily becoming one of my favorites.  

    Story: 9/10  
    Art: 8/10  
    Character: 9/10  
    Enjoyment: 10/10  
    Overall: 9/10<p>
  1. SpaceCrack
    SpaceCrack rated it
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    Historically, capitalism has thrived by instilling the belief that the poor are to blame for their own misfortunes, encouraging them to view each other as obstacles in their struggle for survival. It fosters a "dog-eat-dog" mentality where the impoverished must exploit one another just to endure. The rich manipulate the poor into becoming adversaries, when in fact, their poverty stems from the concentration of wealth at the top. Their true adversaries are not each other but those who dominate society. If the masses were to recognize this and unite against the elite, they would have a real chance to reclaim what is rightfully theirs—not money, but the right to live decent lives. This is why the wealthy, hoarding resources like dragons with their treasure, resort to psychological tactics and manipulation to keep the lower classes divided and hostile towards one another, ensuring such unity never occurs.

    And this dynamic is vividly illustrated in "Liar Game" too!

    "Liar Game" is a manga centered around its eponymous contest, a deceptive game promising life-altering sums of money, only to leave participants destitute. In this game, players secure funds by deceiving others, often plunging them into insurmountable debt to the Liar Game Tournament Office—the entity orchestrating the game. The LGT Office profits by luring financially struggling individuals with the promise of escaping poverty, yet ensures that few actually succeed, leaving numerous already disadvantaged people indebted until death.

    The story follows Nao Kanazaki, who enters the Liar Game by mistake. Her name translates to 'foolishly honest,' aptly describing her nature. She has always trusted unconditionally, living by kindness, compassion, and forgiveness. Naturally, she seems destined to fail in the Liar Game. However, with the help of Akiyama, an ex-con, she navigates the game intact initially, though they soon uncover its deeper layers. Their mission evolves from mere survival to doing what's right.

    Nao, driven by her strong moral compass, endeavors to save all the players—assuming their debts herself so others can win enough to clear their own, bankrupting the LGT Office in the process. Conversely, Akiyama, fueled by past grievances against exploitative corporations, aims to dismantle the LGT Office entirely, advancing through the game to uncover its truths.

    Nao swiftly grasps the game's mechanics. Everyone could prosper simply by trusting each other, but the seeds of distrust planted by the LGT Office, exploiting humanity’s skepticism, prevent this. It's a classic prisoner's dilemma.

    Thus, players act exactly as the LGT Office anticipates, turning on each other to save themselves, failing to see that their real enemy is the corporation saddling them with debt (and indirectly, societal structures driving them to desperation).

    Yet, every round unfolds contrary to the LGT Office's plans thanks to Nao and Akiyama. They repeatedly engineer outcomes favoring collective victory, winning over other players with their genuine compassion and trust, reinforcing Nao's philosophy.

    These two confront a system ruthlessly exploiting the vulnerable—one where the rich profit from others' suffering for entertainment—and resolve to dismantle it. Their unwavering authenticity is key to their success.

    Nao proves an ideal protagonist. Early on, her repeated gullibility might frustrate readers, but her growth throughout the manga is remarkable. She learns to discern deception, counter manipulation, and uphold her values. While less intellectually adept than Akiyama or various antagonists, her steadfast kindness embodies the manga's themes. She may lack his strategic prowess, but her emotional appeal complements it perfectly. Both heart and mind are crucial. Neither could succeed alone.

    One of Akiyama's lessons to Nao that resonates deeply is: to truly trust someone, you must first be capable of doubting them.

    This concept, though familiar in other contexts (like understanding happiness through pain), feels uniquely powerful when applied to trust. Choosing trust despite doubt makes it meaningful. This principle profoundly impacts both the narrative and Nao's development, enabling her to trust wisely while maintaining her compassionate essence.

    Beyond its philosophical depth, "Liar Game" boasts one of the most intricate, thoughtfully constructed stories I've encountered. The psychological strategies and gameplay mechanics are astonishingly complex and clever.

    Besides Nao and Akiyama, supporting characters shine brightly, even if they appear briefly. Even if not universally likable, they're unforgettable. My sole critique, which prevents a perfect score, involves one character aging poorly, though I still admire them.

    Recurring antagonists serve as excellent rivals. Despite knowing our protagonists will triumph, the anticipation remains intense. Victory isn't achieved through conventional means but by losing strategically to outwit opponents, keeping me engrossed throughout.

    Initially, I viewed "Liar Game" as a blend of "Death Note" and "Battle Royale" or "Squid Game" without lethal stakes (interestingly, "Liar Game" influenced "Squid Game"). However, much like these masterpieces, it transcends mere mental puzzles, offering profound social commentary delivered ingeniously.

    Regrettably, no official English edition exists, but if you're willing to explore translations or speak a language it's available in, "Liar Game" is indispensable.

    <p>
  1. Slaveeeee
    Slaveeeee rated it
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    I usually don't write reviews, but this one is an exception. It's honestly one of my favorite long-running mangas, ranking closely with Death Note. While there are many similarities to Death Note, the differences are quite significant too. So don't dismiss it as a mere copy of Death Note, or you might miss out on something great if your expectations are off.  

    For a more underrated gem, this manga delivers as a compelling psychological seinen series that keeps you hooked through its 160+ chapters. Sure, there are some slow parts (common in long mangas), but for the most part, it’s highly entertaining from page to page.  

    If psychological mind games aren’t your thing, this might not be for you. But who doesn’t love thrilling plot twists? It also delves into human nature, exploring trust, mistrust, anxiety, and greed.  

    **Story: 10/10**  
    What would different people do in the same situation? Nao Kazaki is absurdly honest—a trait she’s always had. One day, she receives a mysterious package containing 100 million yen and a note saying she’s been entered into the "Liar Game Tournament." As the name suggests, it's a contest to find the best liar, with the winner receiving a massive cash prize. However, losers face crippling debts and misery. The game is exciting and unpredictable, which keeps you reading—always wanting to know what happens next. The characters are both likable and despicable, evoking fluctuating emotions as you uncover their stories and see what they’ll do to win.  

    **Character: 9/10**  
    The only reason I gave this a 9 is because I didn’t particularly care for the main female protagonist. In a seinen manga, it’s typical to have a somewhat helpless, innocent character—and while Nao Kazaki isn’t entirely useless, her success largely depends on Akiyama’s strategies. She mostly serves to move the story forward. The standout character is Akiyama, who resembles L from *Death Note* but has his own distinct personality. Akiyama is calmer and more rational, providing all the answers, twists, and resolutions. Some may find it clichéd, but I was thoroughly intrigued by all the characters. The supporting cast is quirky and fulfills their roles well, though not fully developed.  

    **Art: 7/10**  
    This is another factor that turns people off, understandably so. Don’t judge a book by its cover. Many potential readers see the art style and shy away because it looks rough around the edges. For a seinen manga, however, the art effectively conveys the excitement of a thriller; the character expressions are amusing yet fitting, and the atmosphere is well-crafted.  

    **Enjoyment: 10/10**  
    Not much else to add here. I genuinely enjoyed it. It aligns with my preferred genres, and I grew to appreciate the art over time.  

    **OVERALL: 10/10**
  1. Fallency
    Fallency rated it
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    tl;dr: A manga that excels in intricately designed games serving as thrilling battles of wits, yet is profoundly lacking in all other aspects.

    Your enjoyment of this manga largely hinges on what you expect from it. The overarching plot is essentially non-existent, with mere hints scattered throughout the series. When it is eventually disclosed at the end, it feels rushed and ultimately lacks significant value. There are characters who spark interest, particularly the two protagonists, Nao and Akiyama, whose character and relationship development is evident.

    However, this development only holds relevance within the context of the games and has no substantial impact on the overall narrative or ending. In terms of an overarching storyline, the manga is not just weak but virtually empty.

    What the manga does exceptionally well are the games themselves. It follows a straightforward structure where characters engage in game after game with little else happening in between. Recurring characters bring their personalities, relationships, and circumstances into play, though these elements are only crucial in how they affect the games. Beyond this, they are not well-developed. As for the games, they are masterfully crafted, offering considerable complexity and depth. This depth is thoroughly explored, both in terms of the fundamental mechanics of each individual game and more significantly, in manipulating others to guide them into actions that, combined with the game mechanics, lead to desired outcomes. This often alters how the games are intended to be played, sometimes even changing the game's objectives.

    Moreover, each aspect is explained in meticulous detail, ensuring that despite the complexity, confusion is avoided. One might argue that it over-explains, but since it's a written work, it's easy to skim through unnecessary explanations, which I found wasn't an issue. The manga also excels in framing during the games, frequently shifting perspectives to control the reader's knowledge of the current situation while steering them to think about the game's flow in specific ways akin to the character whose perspective is currently being shown. These expectations are then shattered with major twists, followed by detailed explanations. This made the experience both exciting and suspenseful, with the victories in these games being quite satisfying.

    Thus, despite the ending being weak and unsatisfying in terms of plot, characters, and relationships, I am overall content with the manga. The art was fairly average and unremarkable, but it was effective in using diagrams to clarify concepts, which was the most critical aspect.
  1. Cripys
    Cripys rated it
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    This is an epic tale that I've been following for years, and I can't believe it's finally concluded. *cries*  

    The story revolves around a highly intense chess match, devoid of clichés like the power of friendship, focusing instead on pure logic. It's incredibly unique, with every move, action, and reaction of the characters feeling meticulously researched to enhance realism. The games themselves are undoubtedly the highlight, and they're likely the reason I finished this manga.  

    While the artwork isn't particularly stunning, and the expressions may seem exaggerated, the story more than compensates for these shortcomings. Don't dismiss this manga just because you dislike the art style.  

    The characters are remarkably diverse, each with a distinct purpose in the narrative. Even minor characters feel significant enough to warrant attention, which is quite an accomplishment given the large number of them. Character development is handled exceptionally well, especially for the protagonist, Kanzaki Nao. She can be irritating at first, but bear with her; she improves as the story unfolds. Conversely, the other main character, Akiyama Shinichi, takes a step back as Kanzaki comes into her own, creating a balanced dynamic where neither overshadows the other.  

    Now for a *spoiler* that isn't really one. (Feel free to skip this paragraph if you prefer going in blind):  
    The ending feels rushed, leaving it somewhat underwhelming. There are too many unresolved threads for me to fully embrace it. I recommend reading only up to the second-to-last game unless a sequel or epilogue is released. This disappointment led me to lower my rating from 9 to 8. Again, this is subjective, so take it as a cautionary note.  
    -end of pseudo spoiler-  

    In summary, this manga is an outstanding read, and I have no regrets about re-reading it while waiting for updates. It's an engaging story that makes you wish you could participate in the games (if not for the immense risks involved).
  1. Fornicia_Yadrea
    Fornicia_Yadrea rated it
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    Liar Game is about a group of individuals who receive an invitation to participate in a high-stakes, high-reward game. The narrative unfolds from the perspective of Nao Kanzaki, an honest young woman who finds herself drawn into this intricate contest.  

    Story: While the storyline isn't groundbreaking, it does manage to keep you intrigued about the mysteries behind the Liar Game. Nao receives a package containing money alongside an invitation to join the game. Once the package is opened, she's automatically enrolled. I won't reveal more to avoid spoilers, but at some point, she encounters Akiyama, a brilliant strategist who aids her throughout the games. Each round presents unique challenges, and while I won't delve into the specifics of the rules, it's fascinating to witness how events unfold.

    Art: Personally, I find the art style decent, though I understand if others might not share my view. At times, it can appear strange or overly simplistic, lacking intricate details. However, it doesn't bother me, and I consider it fairly good overall.

    Characters: I would have rated the characters a perfect 10, but I'll drop it to a 9 due to Nao. Most characters are ordinary people, and we don't get to know them deeply. The manga primarily centers on the main trio—Nao, Akiyama, and their most cunning adversaries. Nao is a trusting, talkative individual who, while likable, can be somewhat annoying (at least for me). Conversely, Akiyama is a reserved, enigmatic figure who carefully considers every word before speaking. The other characters the manga highlights are equally intriguing, each participating in the game for distinct reasons.

    Enjoyment: This manga is genuinely enjoyable. The games are captivating and often prompt readers to ponder how they'd react in similar scenarios or what could happen next when the protagonists seem cornered.

    Overall: I'd rate this manga between 8-9. It's highly entertaining but occasionally repetitive or exhausting. Nevertheless, I believe it's worth reading. For those familiar with Akagi, Kaiji, or One Outs, this shares a common theme of a genius navigating extreme situations—even if Kaiji wasn't technically a genius.  

    <p>
  1. Moonlightsword
    Moonlightsword rated it
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    After reading a manga like 'Liar Game,' people often interpret it in various ways. For some, it's about the importance of honesty; for others, it mirrors society or touches on personal issues. To me, 'Liar Game' was about the connections between people—whether they are friends or adversaries.

    Art (8):  
    Initially, the art feels a bit disproportionate and isn't entirely my style, but as I progressed, it improved significantly. I grew to appreciate its realistic approach, which suits the story well. Don't let the cover deceive you (which is why I hesitated to read it for so long).

    Story (10):  
    While 'Liar Game' isn't flawless, its narrative is profound and the plot highly engaging. Some early events seem weak, but by the first Revival Round, everything becomes more believable. The strategies and thought processes of the players range from astonishingly complex to surprisingly simple. Even when I figured out parts ahead of time, there were always unexpected twists, deeper meanings, and clever maneuvers. While you might feel smug for guessing the outcome, it's best to hold off on final conclusions.

    Characters (9):  
    Though I rated the characters one point lower, they are the heart and soul—and mind—of this manga. Nao, Akiyama, Fukunaga, and Yokoya each have distinct personalities crucial to the story's themes. The extensive supporting cast elevates the tale further.  

    Nao is the foundation of the story. While many reviewers adore Akiyama, I believe no one impacts the story more than her. Despite her naivety, her charm strengthens or breaks bonds among the characters. She embodies trust in humanity, even when deceived. As a pessimist, this could have annoyed me, but instead, I found myself influenced just like the other players.  

    Briefly touching on the others: Akiyama is an intelligent ex-con who seems to genuinely enjoy the Liar Game. Testing his skills must be thrilling, especially with his intellect. His transformation through Nao is subtle yet refreshing, and watching his plans unfold is always exciting. Conversely, Yokoya is an excellent antagonist, similar to Akiyama but driven by different ideals and pride in being the best. While it's easy to dislike him, the story encourages understanding, as 'doubt' and 'trust' are central themes in 'Liar Game.'

    Enjoyment/Overall (10):  
    I'd reread this—and probably five more times after that. It's such a fun experience. Though I've only finished it hours ago, I already miss reading it for the first time.  

    The story's message is significant, but even if you overlook it, you'll still enjoy the ride. It doesn't lecture and the human actions remain relatable. It's easy to empathize with characters' motives, even if you don't agree with them. After all... in the Liar Game, would you really act differently?<p>
  1. AuthorEriElegbedekfa
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    The Liar Game: Outwit your opponent. Use any means necessary to cheat and swindle your way into taking the money given to them by the mysterious organizers of the Liar Game. The winner will become rich beyond their wildest dreams, while the loser will fall into deeper debt than they have ever known.

    Story: The story of Liar Game is decent. It doesn't quite reach the standards of other psychologically driven manga, as the characters tend to use blunt and fairly standard traps and plans to deceive their opponents. However, it's intriguing to see multiple plans layered on top of one another and how everything comes together, often resulting in surprising outcomes. This is not a manga that demands much deep thought. It's a manga full of twists and turns, with suspense on every page. While it's not too deep, that can sometimes be beneficial to a manga, and it works well here. Think of the story as a lighter version of Death Note.

    Art: The art is where Liar Game takes the biggest hit. The character designs are acceptable; they aren't ugly, but they aren't eye-catching either. There isn't much detail, and they all look rather plain. All the dark mysterious imagery like the Fleur de lis, the baby angels, and the cross feel somewhat out of place and make it seem even more like a rehash of Death Note. The best compliment I can give about the art is probably the eyes. They may look a bit odd at times, but they effectively convey the emotions of the characters.

    Characters: The characters appear rather flat, but hopefully, this will change as the series progresses. They all fit snugly into some sort of stereotype or another. So far, only one character has shown any long-term development. However, that's not to say the characters are particularly bad. They're all rather mediocre individually, but as a group, there's potential for chemistry. The foundation is there; it's up to the author to evolve and develop it further.

    Enjoyment: I'm enjoying this series quite a bit. I'm uncertain what I'll think of it by the end, as the main reason I'm still reading is its irresistible premise. I sincerely hope the story and characters develop, as I believe there's a lot of untapped potential.

    Overall: If you're willing to take a chance and see how well the story unfolds, then I recommend reading Liar Game. However, don't go in with high expectations, only with high hopes.
  1. naske
    naske rated it
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    Liar Game is a manga that will keep you guessing throughout the entire story. Just when you think you have a grasp of what's happening and predict what's coming next, a twist completely throws you off guard. It's full of surprises and delves into fascinating psychological aspects, which I thoroughly enjoyed!  

    Some parts were challenging for me to fully understand, so I skimmed through the more complex sections, but overall, it was exceptionally well-written.  

    The main issue I have is with the art style and the typical portrayal of the lead female character, Nao. The artwork is simple and would otherwise be acceptable, but every time there's an obvious revelation or even a genuine secret, the characters' reactions always involve dropping their jaws like a fish out of water. While it might seem somewhat amusing at first, after enduring page after page of exaggerated, unattractive open mouths and "EH!?", the lack of varied expressions can become tiresome. Nao also fits the mold of a rather conventional character—too honest and naive for her own good, crying in almost every situation, and often relying on the male protagonist. Like many mangas, she does grow into a more independent and self-reliant character, but she remains incredibly irritating at times and may not appeal to readers who dislike the stereotypical weeping female characters.  

    Overall, it's a truly great manga and deserves a chance, despite these minor aspects that I didn't enjoy.
  1. AkilaPc7W2
    AkilaPc7W2 rated it
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    It's been a few years since I first stumbled upon Liar Game, and it ticks all the boxes that draw me into a fictional story: an intelligent plot, a cast of intriguing characters, and a genuinely original premise.  

    I read a few arcs (which were fantastic) but decided to put it on hold until the series concluded because, let’s face it, I’m not the most patient person. And when I finally picked it up again... wow, does it deliver!  

    The first thing you'll notice is the art style. It's quirky and leans toward the unusual (especially the reactions), but it perfectly sets the tone for the story's atmosphere. The uncanny realism complements the manga's style and rhythm, making every character unforgettable.  

    The second standout feature is the pacing. It begins relatively slow, then gradually picks up speed, soaring at critical moments. This makes the otherwise calm and action-free nature of the games a setup for intense and thrilling situations without resorting to cheap tricks. Be warned, though—some chapters can be long-winded. They sometimes feel almost novel-like, but chances are, you'll be so engrossed that you won’t even notice. (I would trim some overly detailed "and here’s how it was done!" sections, but honestly, it’s a minor issue.)  

    The games themselves are simply incredible. Even if only for these, I’d gladly give Liar Game a 10/10. Some may appear simpler than others, but even the simplest ones are meticulously crafted. Most of them mirror real-life scenarios in a game format, and they're all brilliant. The strategies chosen by the smartest players are often ingenious, though as you progress, you might lose some of the surprise factor. Still, the outcomes are usually satisfying.  

    As the games become central to delivering the story's ultimate message in later stages, some setups feel "too convenient" to drive home certain points. A few loose ends are quickly wrapped up, but if you pay close attention, you can still sense it. But again, this is a minor inconvenience. What's fascinating about all the games is that most—if not all—could have resulted in a win-win or profit-sharing scenario through cooperation (Nao’s naive belief). However, the manga effectively drives home the idea that humans are inherently greedy and nasty creatures. (On the topic of nastiness, while I disliked some of Kaiji's darker aspects, I wished some games had taken a more troubling turn, but the author opted to keep things family-friendly, which isn't bad.)  

    Before dismissing most characters as evil monsters, try putting yourself in their shoes occasionally and consider what actions you'd take under similar circumstances—you might gain some insight in the process!  

    The characters are also worth mentioning since they make the story believable (though I'm referring mainly to the main characters; the background ones tend to be mean and stupid to a fault, serving merely as pawns in the Chessmasters' schemes). It's hard to discuss the characters without revealing parts of the plot, so suffice it to say that most undergo satisfying development. Unlike, say, Death Note, Liar Game doesn't obscure who's good and who's bad—everything from their design to their dialogue clearly defines them as either white or black. This makes it difficult to sympathize with the villains (who make up the majority in Liar Game). However, their motivations are often highlighted, and their evil is frequently justified (usually by greed, fittingly earning the manga the nickname Greed Game).  

    The standout character has to be Nao (not Akiyama, right?). She experiences the most growth and embodies goodness despite her clumsiness, yet she avoids being cheesy. If this were a typical shounen series, her declarations like "Loyalty is the key to victory!" would leave everyone deeply moved and invigorated—but this isn’t your typical shounen.  

    The manga handles comedy exceptionally well. Much of it arises naturally from Nao's misadventures (like whenever she announces, "I have a plan!" you just know she’s about to propose something wildly impractical with immense confidence).  

    The subtle religious undertones introduced later provide an interesting perspective on both religion and the concept of good vs. evil, without judgment or glorification, which is refreshing. Similarly, the manga's political stance is handled thoughtfully.  

    In summary:  
    - Is it worth reading? Absolutely YES.  
    - Is it perfect? No.  
    - Why does it get a 10/10 score? For several reasons, including:  
    1. The Games. Oh, the Games. The Gaaaayyymmmmezzz.  
    2. Some characters are truly admirable, especially within the context of the story's world.  
    3. Certain twists are genuinely unpredictable—I mean, REALLY.  
    4. The expressions of those you can't help but hate losing miserably.  
    5. Did I mention the games? Right.  
    6. The overarching message.  
    7. The ending... you need to see it to form your own opinion (genius, lazy, or both?).  

    All in all, what a little masterpiece.

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