- #1
Almost. This story is almost good but keeps falling short due to the abundance of japanese beta MC tropes. It keeps coming right up to the edge of what would be a good story but keeps falling into the pitfalls of a Japanese MC. It almost feels like a parody at times just how ill-suited the MC is to the world the author develops.To elaborate it is a bit amateurish but the author does successfully build a world where there is no solid good or evil faction. Rather there are good and bad characters in each faction and no faction is guiltless. The characters are faced with a world where they can die easily, where their actions have consequences, where they have to think about the world beyond themselves... AND THEN the authors goes and ruins all this with a 110% stereotypical beta Japanese MC.The MC goes and picks fights with people far stronger than him time and time again and survives through plot armor. Moreover he is praised for doing this even though it gets others killed. He never learns from this and keeps acting without thinking and putting everyone in danger.The MC repeatedly puts his entire country in dangerous situations but is supported for no good reason by the nobles of said country.Everyone kills when necessary, but the MC. You have a gritty-ish world where people kill when they need to. Except the goddamn MC. He robs a bunch of s*ave trader in what could be a diplomatic incident that could ruin his country. The s*ave traders mention that they will report this. They are at sea and can easily kill the traders. Logical action: Kill the traders. MC action: threaten to kill the traders and let them go.