- #1
hmm how should I say it, initial world setting is good because it is balanced where everybody is starting with same status and can become OP if they want to grind their level eventualy, but it has suck conversion efficiensy, MC forgot about what is Strugling and go straight to easy-mode ruteMC will be like "oh my friend dying" lets make Legendary Potion that can revive dead person with skill "item master" dan "dark matter creation" and the cost is only 140MPMC will be like "oh my enemy is too OP" lets syntesis more Skill so I will become more OP to defeat that enemyMC will be like "uh I run-out Skill point to leveling my skill" lets go search for dungeon and troll power-leveling there million time and let set out for just a dayso balance but unbalanced ????