My Players Are So Fierce Chapter 159 Discussion

  • Thread starter UBIMaster
  • Start date
  • #1
I like it, it's mostly dialogue driven.

It's another player in another world but here they really are from our world and if it's hinted that they will use our knowledge I hope in the story there will be someone asking a math professor for a complexes equation and the professor saying he will solve it in his lunch break.

Here it's mostly NPC driven (giving knowledge) where for example "this game is too realistic" where because nobody explains they do things. Ironically it's in parallel with the character objective, here the MC want to conserve the world enough and in "too realistic" the world is already dead so anything is fine
 
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