- #1
This novel is about a world where people get something called a 'Divine Coin' when they reach a certain age, or as a rare monster drop. They then take 10 coins (1 for the first time), pray to a goddess, and they play a slot machine/gacha. They either win a skill (best outcome), bestowed item (can be extremely good or bad), or crafting materials (worst scenario). Our MC Sera, accidentally gachas a skill which lets her access her old room in Japan as she's escaping from her orphanage ran by the church which steals Divine Coins from children.This isn't a masterpiece, but imo it's much much better than the 3.2 it has right now (imo it's should be like 3.8 - 4). Like many other JP slice of life novels, this has easy to read simple writing, and does a great job at helping you visualize the world with little details sprinkled around. (The translation does dip a lot in quality when another group picked it up.) However, also like many JP novels, the MC is very docile and has no ambition, she never tries to be independent. It doesn't help that everything is too straight forward, black and white. Every good person is extremely kind hearted, while anyone against the MC is a mustache twirling villain.