My Iyashikei Game Chapter -- Discussion

  • #1
It stops being scary when it focused more on action based interactions, rather than the earlier escape room scenarios. At some point I kinda wished the author focused more on his acting career, the game chapters just became so dull to read. The loophole inventory scam with his friend also didn't help on the supposed to be "horror" theme of the novel.

I just hope the author flesh out his IRL story more, I think that part has more potential than the VR parts. The author got it backwards, since the VR part is where the clues are and the MC should find solutions IRL. The slaughterhouse arc is just way too dragged out and the payoff is pretty meh.

Edit: C697

There are way too many fillers! The author lost focus on the MC, and just wanna focus on memories of other people. I totally lost interest with the VR world, because there's so much BS in it. You've probably read novels like 48 Hrs a Day or Oracle Paths, where the MC have different characters and worlds each round? Just like that.

We're already left with MC surrounded by Ghosts/characters that have no contact to the surface world, and this novel just f*cks it up even more by putting the MC on a memory world filled with new characters that won't have any retention value even in the cryptic world! But wait there's more, this kind of arc happened thrice so far! Yes, thrice! At least maybe 50 chapters up to a hundred. The biggest problem is, those 100 chapters of fillers doesn't even mean anything because it's a freaking memory! The still living people in it won't change, more so for the dead people coz' yeah, they're dead. But maybe it would be rewarding for the MC right? Hell no, he'll get to choose 1 reward among the multiple options. And coincidentally, the MC will get injured to the point of dying, one of the ghost would save him and about to die too so he'll use the reward to heal that ghost. My' Lord, the payoff from reading those tedious chapters could make a man cery.
 
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