- #1
Reading this novel is an exercise in patience. It is repetitive, the main character is one dimensional, and the "world chat" interactions serve no real purpose than to show-off how everyone in the whole world respects and fears the MC (OH... and to increase the word count and make it "feel" like you had read a chapter).After a hundred chapters, the novel advanced seven days. MC's soldiers are way too overpowered to even matter, and there is no tension at all.So, as I usually do, here come the good, the bad and the ugly:The good
- The novel's premise was interesting.
- The premise is thrown away right at the start, when the MC is the only one who gets a divine being as soldier type. From then on, it is smooth sailing for his world conquest.
- Everything else...
- Underage girl becomes MC's underling? Check;
- "Player's Female Goddess" becomes interested in MC? Check;
- Other players envious of MC, but praise him anyway? Check;
- Battles have no tension? Check;
- Plot develops at a snail's pace? Check, check and check.
- Humans are brought to a fantasy world to battle for supremacy in a game-like way;
- Every player is given a random type of creature to command, from useless slimes to the supreme creatures like dragons;
- MC gets the only divine creature: angels;
- Players are warned that in seven days the beginner's protection will end and a beast tide will happen;
- MC develops his castle and summons more and more of his overpowered minions;
- Nightly raids by monsters kills other players, but poses no threat to MC;
- Seven days passes and MC's angels kill more monsters than any other force in the world. Chockers.
- MC chooses a prize for being the first placed in the monster tide.