Surviving the Game as a Barbarian Chapter 300 Discussion

  • #1
As of this review, I am currently ~300 chapters into the raws.

Overall the story is decent but there is one major flaw that completely ruined the experience for me several times throughout the course of my reading. The author construes the plot such that the protagonist will find himself in the worst imaginable situations possible time and time again. There is no middle ground here, it's always either 0 or 100. Some may enjoy this seemingly sadistically perverse and gutwrenching method of storytelling, but I for one prefer when story events are less predictable and more diverse. If every single time it's the worse possible thing that could happen then you know exactly what to expect, there's no subtlety or variation in the tricks the author pulls to attempt to engage the reader.

It can be both boring and frustrating to read through but what makes it even worse is the way in which the author resolves these conflicts within his story. To make a long story short: plot armor. The author ensures that the protagonist will always make it out, no matter what - but only after mentally torturing his readers first. To give a few examples; there were several instances in which the main character faces off against traditionally 'squishy' characters only for them to facetank all the damage in the world. It doesn't make sense that a healer, an assassin and a summoner can get hit by explosions, mace swings, etc. Only to get up and shrug it off as if nothing happened.

The author often sets up scenes such that the protagonist will struggle and sacrifice over the course of several/many chapters to get in just one hit against his enemy only for it to do nothing for no reason other than that the author felt like it. In other words, the author doesn't write the story with any sense of consistency. Characters are as strong as he needs them to be in that moment even if it contradicts the logic of his own world. Healers and damage dealers should not be more durable than tanks.
 
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