I was enjoying this, but increasingly it was shown that the MC can't control anything and it became stale really quickly.
In the beginning the 'system' he has just heavily weights choices, after a certain point it is forcing quests on him and failure means death. Eventually it's selecting options and things against his will that could threaten him immensely.
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In the beginning the 'system' he has just heavily weights choices, after a certain point it is forcing quests on him and failure means death. Eventually it's selecting options and things against his will that could threaten him immensely.
What's the point.