Heroes become villains. Also, plot armor, because it would be boring if the sword dies immediately, but this mostly elicits annoyance rather than excitement for the story.
The composition of the art tells a story by itself, all the little details tell the story and culture of this world, with hints of how the magic and science of this world works.
And the thing I most love about the character design here is the Gods... there is an INCREDIBLE balance between beautiful and terrifying, calming and unnerving, and some of the images are downright Lovecraftian without giving the feeling that all is just doom and gloom. There eve little details that connect and tell what the Gods are as a "species".
Give this a try, I don't want to say more to not spoil things, but when you read this take notice of the art, and soak it in because there is a much greater and diverse story being told just by the art, but make no mistake... the focus story is still amazing and fun.
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Update after 9 months
-tr fan
And the thing I most love about the character design here is the Gods... there is an INCREDIBLE balance between beautiful and terrifying, calming and unnerving, and some of the images are downright Lovecraftian without giving the feeling that all is just doom and gloom. There eve little details that connect and tell what the Gods are as a "species".
Give this a try, I don't want to say more to not spoil things, but when you read this take notice of the art, and soak it in because there is a much greater and diverse story being told just by the art, but make no mistake... the focus story is still amazing and fun.
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